WORK EXPERIENCE
VR/AR Innovation Associate | SONY PICTURES ENTERTAINMENT (May 2018 – August 2018 )
● Built an interactive storytelling projection mapping application using HTML5, CSS3, JavaScript.
● Interaction and UI/UX design. Visual and narrative development.
● Implemented gesture recognition feature and user feedback system using Hammer.JS and Canvas API.
● Optimised JavaScript and HTML code and improve the application runtime using Preloader.JS.
Web Developer | Freelance May 2013 – July 2016
● UX Designed and developed visuals and user interface using photoshop, HTML, and CSS.
● Implemented roleplay game features with real time alert using JavaScript and jQuery library.
Illustrator | Freelance May 2015 – August 2016
● Designed Joco The Moody Bird sticker & theme and published in LINE chat application. Illustrated and published two novel covers. Assistant Director/2nd DP | MUANJAI PRODUCTION HOUSE July 2013 – January 2015
● Designed and Shot 2nd camera footages for L’Oréal commercials and Workshop Video. Developed storyboard, visual and concept. PA on shoots and assisted the production from start to finish. CREATIVE EXPERIENCE Morana | VR Narrative Game, Director & Lead Designer 2018 - Current Lead a team of seventeen to build a VR game using Unity3D and Oculus Rift. Interaction design UX/UI design. Visual and concept development. Modeled and animated characters using Maya, ZBrush, and Substance Suite, OptiTrack Motive, and MotionBuilder. Avaloki | VR Narrative - published in Oculus Store, Lead Concept Development 2018 Received Oculus Launch Pad 2017 grant prize winner and NFFTY 2018 "Best of VR" award. Visual and concept development. Designed, modeled, and optimized 3D character assets using Maya and Photoshop. Mr.Balloon | VR Narrative Game, Co-Game Designer & Creative Director 2017 Level and puzzles design. Light designed the scene. Visual development and created 2D and 3D assets (character and environments) with SketchUp, Maya, and Substance Designer. EDUCTION University of Southern California, School of Cinematic Arts Aug 2016 - May 2019 (Expected) MFA Interactive Media and Games Royal Holloway University of London Aug 2013 - May 2016 BA Media Arts in Transmedia and Cinematography SKILLS Programming | C#, C++, JavaScript Version Control | Git, Perforce Graphic Design | PS, AE, LR Game Development | Unity, Processing, Arduino Web Development | HTML, CSS Film Editing | Final Cut, DaVinci Resolve, Soundtrack Pro, Reaper 3D | Maya, ZBrush, Substance Suite, SketchUp, OptiTrack Motive, MotionBuilder
VR/AR Innovation Associate | SONY PICTURES ENTERTAINMENT (May 2018 – August 2018 )
● Built an interactive storytelling projection mapping application using HTML5, CSS3, JavaScript.
● Interaction and UI/UX design. Visual and narrative development.
● Implemented gesture recognition feature and user feedback system using Hammer.JS and Canvas API.
● Optimised JavaScript and HTML code and improve the application runtime using Preloader.JS.
Web Developer | Freelance May 2013 – July 2016
● UX Designed and developed visuals and user interface using photoshop, HTML, and CSS.
● Implemented roleplay game features with real time alert using JavaScript and jQuery library.
Illustrator | Freelance May 2015 – August 2016
● Designed Joco The Moody Bird sticker & theme and published in LINE chat application. Illustrated and published two novel covers. Assistant Director/2nd DP | MUANJAI PRODUCTION HOUSE July 2013 – January 2015
● Designed and Shot 2nd camera footages for L’Oréal commercials and Workshop Video. Developed storyboard, visual and concept. PA on shoots and assisted the production from start to finish. CREATIVE EXPERIENCE Morana | VR Narrative Game, Director & Lead Designer 2018 - Current Lead a team of seventeen to build a VR game using Unity3D and Oculus Rift. Interaction design UX/UI design. Visual and concept development. Modeled and animated characters using Maya, ZBrush, and Substance Suite, OptiTrack Motive, and MotionBuilder. Avaloki | VR Narrative - published in Oculus Store, Lead Concept Development 2018 Received Oculus Launch Pad 2017 grant prize winner and NFFTY 2018 "Best of VR" award. Visual and concept development. Designed, modeled, and optimized 3D character assets using Maya and Photoshop. Mr.Balloon | VR Narrative Game, Co-Game Designer & Creative Director 2017 Level and puzzles design. Light designed the scene. Visual development and created 2D and 3D assets (character and environments) with SketchUp, Maya, and Substance Designer. EDUCTION University of Southern California, School of Cinematic Arts Aug 2016 - May 2019 (Expected) MFA Interactive Media and Games Royal Holloway University of London Aug 2013 - May 2016 BA Media Arts in Transmedia and Cinematography SKILLS Programming | C#, C++, JavaScript Version Control | Git, Perforce Graphic Design | PS, AE, LR Game Development | Unity, Processing, Arduino Web Development | HTML, CSS Film Editing | Final Cut, DaVinci Resolve, Soundtrack Pro, Reaper 3D | Maya, ZBrush, Substance Suite, SketchUp, OptiTrack Motive, MotionBuilder