undead labs
At Octi, I'm responsible for managing over 15 internal and outsourced artist to produce over 2000 AR assets (wearable assets, 3D characters, 3D environments, VFX, shaders, and animation). Here are some examples of the assets and scene I created or art directed. Please note that the following AR scenes are created with tight polycount and texture budget (>38K) aiming primarily for low end devices.
AR Scenes |
AR Products |