Technical Designer and Storyteller from Thailand. Yaya has completed a Master degree in Interactive Media and Games program from University of Southern California's School of Cinematic Arts where she was awarded the International Artist Fellowship from the year 2016 to 2019. Her current practice focuses on cinematic storytelling techniques in the immersive medium. She also works across different platforms such as XR/VR/AR, projection mapping, installation, commercials, themed entertainment, and games. Her projects explore the theme of life, death, and memory.
Design | UX/UI, Usability Research, VR/AR/XR
Game Development | Unity, Processing, Arduino
Graphic Design | Photoshop, Illustrator, After Effects, Light Room
Film Editing | Final Cut, DaVinci Resolve, Soundtrack Pro, Reaper
3D & Animation | Maya, ZBrush, Substance Suite, SketchUp, OptiTrack Motive, MotionBuilder
Version Control | Git, Perforce
3D Modeling · Embodied Interactions · Business and Management of Game · Cinematography · Design for Interactive Media · Design Technology · Experiments in Interactivity · Interactive Design and Production · Motion Capture Fundamentals · Themed Entertainment Design · Transmedia Entertainment · Usability Testing for Games · Unity · Worldbuilding